lua_callk

lua_callk[-(nargs + 1), +nresults, e] void lua_callk (lua_State *L, int nargs, int nresults, lua_KContext ctx, lua_KFunction k); This function behaves exactly like lua_call, but allows the called function to yield (see §4.7).

lua_CFunction

lua_CFunction typedef int (*lua_CFunction) (lua_State *L); Type for C functions. In order to communicate properly with Lua, a C function must use the following protocol, which defines the way parameters and results are passed: a C function receives its arguments from Lua in its stack in direct order (the first argument is pushed first). So, when the function starts, lua_gettop(L) returns the number of arguments received by the function. The first argument (if any) is at index 1 and its last

lua_checkstack

lua_checkstack[-0, +0, –] int lua_checkstack (lua_State *L, int n); Ensures that the stack has space for at least n extra slots (that is, that you can safely push up to n values into it). It returns false if it cannot fulfill the request, either because it would cause the stack to be larger than a fixed maximum size (typically at least several thousand elements) or because it cannot allocate memory for the extra space. This function never shrinks the stack; if the stack already has space for

lua_close

lua_close[-0, +0, –] void lua_close (lua_State *L); Destroys all objects in the given Lua state (calling the corresponding garbage-collection metamethods, if any) and frees all dynamic memory used by this state. On several platforms, you may not need to call this function, because all resources are naturally released when the host program ends. On the other hand, long-running programs that create multiple states, such as daemons or web servers, will probably need to close states as soon as t

lua_compare

lua_compare[-0, +0, e] int lua_compare (lua_State *L, int index1, int index2, int op); Compares two Lua values. Returns 1 if the value at index index1 satisfies op when compared with the value at index index2, following the semantics of the corresponding Lua operator (that is, it may call metamethods). Otherwise returns 0. Also returns 0 if any of the indices is not valid. The value of op must be one of the following constants: LUA_OPEQ: compares for equality (==) LUA_OPLT: compares f

lua_concat

lua_concat[-n, +1, e] void lua_concat (lua_State *L, int n); Concatenates the n values at the top of the stack, pops them, and leaves the result at the top. If n is 1, the result is the single value on the stack (that is, the function does nothing); if n is 0, the result is the empty string. Concatenation is performed following the usual semantics of Lua (see §3.4.6).

lua_copy

lua_copy[-0, +0, –] void lua_copy (lua_State *L, int fromidx, int toidx); Copies the element at index fromidx into the valid index toidx, replacing the value at that position. Values at other positions are not affected.

lua_createtable

lua_createtable[-0, +1, m] void lua_createtable (lua_State *L, int narr, int nrec); Creates a new empty table and pushes it onto the stack. Parameter narr is a hint for how many elements the table will have as a sequence; parameter nrec is a hint for how many other elements the table will have. Lua may use these hints to preallocate memory for the new table. This preallocation is useful for performance when you know in advance how many elements the table will have. Otherwise you can use the

lua_Debug

lua_Debug typedef struct lua_Debug { int event; const char *name; /* (n) */ const char *namewhat; /* (n) */ const char *what; /* (S) */ const char *source; /* (S) */ int currentline; /* (l) */ int linedefined; /* (S) */ int lastlinedefined; /* (S) */ unsigned char nups; /* (u) number of upvalues */ unsigned char nparams; /* (u) number of parameters */ char isvararg; /* (u) */ char i

lua_dump

lua_dump[-0, +0, –] int lua_dump (lua_State *L, lua_Writer writer, void *data, int strip); Dumps a function as a binary chunk. Receives a Lua function on the top of the stack and produces a binary chunk that, if loaded again, results in a function equivalent to the one dumped. As it produces parts of the chunk, lua_dump calls function writer (see lua_Writer) with the given data to write them. If strip is true, the bina