love.window.isOpen
  • References/Game Development/LÖVE/love.window

love.window.isOpen Available since LÖVE 0.10.0 This function has been renamed from

2025-01-10 15:47:30
love.math.decompress
  • References/Game Development/LÖVE/love.math

love.math.decompress Available since LÖVE 0.10.0 This function is not supported in earlier versions. Decompresses a

2025-01-10 15:47:30
love.system.getOS
  • References/Game Development/LÖVE/love.system

love.system.getOS Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the current operating system. In general

2025-01-10 15:47:30
Joystick:getHat
  • References/Game Development/LÖVE/love.joystick/Joystick

Joystick:getHat Available since LÖVE 0.9.0 It has been moved from

2025-01-10 15:47:30
love.graphics.newImageFont
  • References/Game Development/LÖVE/love.graphics

love.graphics.newImageFont Creates a new Font by loading a

2025-01-10 15:47:30
Mesh:getVertexCount
  • References/Game Development/LÖVE/love.graphics/Mesh

Mesh:getVertexCount Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the total number of vertices in the

2025-01-10 15:47:30
ParticleSystem:getSpinVariation
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:getSpinVariation Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the amount of spin variation

2025-01-10 15:47:30
Joystick:getGamepadMapping
  • References/Game Development/LÖVE/love.joystick/Joystick

Joystick:getGamepadMapping Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the button, axis or hat that

2025-01-10 15:47:30
Joint:getAnchors
  • References/Game Development/LÖVE/love.physics/Joint

Joint:getAnchors Get the anchor points of the joint. Function Synopsis

2025-01-10 15:47:30
ParticleSystem:getCount
  • References/Game Development/LÖVE/love.graphics/ParticleSystem

ParticleSystem:getCount Available since LÖVE 0.9.0 It has been renamed from

2025-01-10 15:47:30