love.image

Provides an interface to decode encoded image data.

Types

CompressedImageData Compressed image data designed to stay compressed in RAM and on the GPU. 0.9.0
ImageData Raw (decoded) image data.

Functions

love.image.isCompressed Determines whether a file can be loaded as CompressedImageData. 0.9.0
love.image.newCompressedData Create a new CompressedImageData object from a compressed image file. 0.9.0
love.image.newEncodedImageData Encodes ImageData. 0.8.0
love.image.newImageData Creates a new ImageData object.

Enums

CompressedImageFormat Compressed image data formats. 0.9.0
ImageFormat Encoded image formats.

See Also


love.image.newEncodedImageData
  • References/Game Development/LÖVE/love.image

love.image.newEncodedImageData Removed in LÖVE 0.8.0 This function is not supported in that and later versions. Encodes ImageData.

2025-01-10 15:47:30
ImageData:getString
  • References/Game Development/LÖVE/love.image/ImageData

ImageData:getString Removed in LÖVE 0.9.0 It has been moved to

2025-01-10 15:47:30
love.image.isCompressed
  • References/Game Development/LÖVE/love.image

love.image.isCompressed Available since LÖVE 0.9.0 This function is not supported in earlier versions. Determines whether a file can be loaded

2025-01-10 15:47:30
ImageData:setPixel
  • References/Game Development/LÖVE/love.image/ImageData

ImageData:setPixel Sets the color of a pixel at a specific position in the image. Valid x and y values start at 0 and go up to image width and height minus 1. Function

2025-01-10 15:47:30
ImageData:getPixel
  • References/Game Development/LÖVE/love.image/ImageData

ImageData:getPixel Gets the color of a pixel at a specific position in the image. Valid x and y values start at 0 and go up to image width and height minus 1. Non-integer values are

2025-01-10 15:47:30
ImageData:getHeight
  • References/Game Development/LÖVE/love.image/ImageData

ImageData:getHeight Gets the height of the ImageData in pixels. Function

2025-01-10 15:47:30
CompressedImageData:getMipmapCount
  • References/Game Development/LÖVE/love.image/CompressedImageData

CompressedImageData:getMipmapCount Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the number of

2025-01-10 15:47:30
CompressedImageData:getFormat
  • References/Game Development/LÖVE/love.image/CompressedImageData

CompressedImageData:getFormat Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the format of the CompressedImageData

2025-01-10 15:47:30
CompressedImageData:getWidth
  • References/Game Development/LÖVE/love.image/CompressedImageData

CompressedImageData:getWidth Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the width of the CompressedImageData

2025-01-10 15:47:30
ImageData:paste
  • References/Game Development/LÖVE/love.image/ImageData

ImageData:paste Paste into ImageData from another source ImageData. Function Synopsis

2025-01-10 15:47:30