love.graphics.draw
Draws a Drawable object (an Image, Canvas, SpriteBatch, ParticleSystem, Mesh, or Video) on the screen with optional rotation, scaling and shearing.
Objects are drawn relative to their local coordinate system. The origin is by default located at the top left corner of Image and Canvas. All scaling, shearing, and rotation arguments transform the object relative to that point. Also, the position of the origin can be specified on the screen coordinate system.
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