d3.geoTwoPointEquidistant(point0, point1) d3.geoTwoPointEquidistantRaw(z0) The two-point equidistant
d3.geoCylindricalStereographic() d3.geoCylindricalStereographicRaw(phi0)
hammer.coefficient([coefficient]) Defaults to 2.
d3.geoBottomley() d3.geoBottomleyRaw(sinPsi)
craig.parallel([parallel]) Defaults to 0°.
bonne.parallel([parallel]) Defaults to 45°.
berghaus.lobes([lobes]) If lobes is specified, sets the number of lobes in the resulting star, and returns
d3.geoGringortenQuincuncial()
d3.geoModifiedStereographic(coefficients, rotate) d3.geoModifiedStereographicRaw(coefficients) The
d3.geoAiry() d3.geoAiryRaw(beta)
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