d3.treemapBinary(node, x0, y0, x1, y1) Recursively partitions the specified nodes into
tree(root) Lays out the specified root
treemap.paddingInner([padding]) If padding is specified, sets the inner padding to the specified number or
treemap.size([size]) If size is specified, sets this treemap layout’s size to the specified two-element array
treemap.paddingTop([padding]) If padding is specified, sets the top padding to the specified number or function
node.links() Returns an array of links for this node, where each link is an object that defines source and
d3.treemapSliceDice(node, x0, y0, x1, y1) If the specified node has odd depth, delegates
d3.treemapResquarify(node, x0, y0, x1, y1) Like
d3.tree() Creates a new tree layout with default settings.
partition(root) Lays out the specified root
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