6 – Standard Libraries

The standard Lua libraries provide useful functions that are implemented directly through the C API. Some of these functions provide essential services to the language (e.g., type and getmetatable); others provide access to "outside" services (e.g., I/O); and others could be implemented in Lua itself, but are quite useful or have critical performance requirements that deserve an implementation in C (e.g., table.sort).

All libraries are implemented through the official C API and are provided as separate C modules. Currently, Lua has the following standard libraries:

  • basic library (§6.1);
  • coroutine library (§6.2);
  • package library (§6.3);
  • string manipulation (§6.4);
  • basic UTF-8 support (§6.5);
  • table manipulation (§6.6);
  • mathematical functions (§6.7) (sin, log, etc.);
  • input and output (§6.8);
  • operating system facilities (§6.9);
  • debug facilities (§6.10).

Except for the basic and the package libraries, each library provides all its functions as fields of a global table or as methods of its objects.

To have access to these libraries, the C host program should call the luaL_openlibs function, which opens all standard libraries. Alternatively, the host program can open them individually by using luaL_requiref to call luaopen_base (for the basic library), luaopen_package (for the package library), luaopen_coroutine (for the coroutine library), luaopen_string (for the string library), luaopen_utf8 (for the UTF8 library), luaopen_table (for the table library), luaopen_math (for the mathematical library), luaopen_io (for the I/O library), luaopen_os (for the operating system library), and luaopen_debug (for the debug library). These functions are declared in lualib.h.

os.getenv()
  • References/Lua/Lua/Standard Libraries/Operating System Facilities

os.getenv (varname) Returns the value of the process environment variable varname, or nil if the variable is not defined.

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math.asin()
  • References/Lua/Lua/Standard Libraries/Mathematical Functions

math.asin (x) Returns the arc sine of x (in radians).

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math.sin()
  • References/Lua/Lua/Standard Libraries/Mathematical Functions

math.sin (x) Returns the sine of x (assumed to be in radians).

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math.log()
  • References/Lua/Lua/Standard Libraries/Mathematical Functions

math.log (x [, base]) Returns the logarithm of x in the given base. The default for base is e (so that the function returns the natural logarithm

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math.tointeger()
  • References/Lua/Lua/Standard Libraries/Mathematical Functions

math.tointeger (x) If the value x is convertible to an integer, returns that integer. Otherwise, returns nil.

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string.byte()
  • References/Lua/Lua/Standard Libraries/String Manipulation

string.byte (s [, i [, j]])s[i]s[i+1]s[j]iji

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rawequal()
  • References/Lua/Lua/Standard Libraries/Basic Functions

rawequal (v1, v2)v1v2__eq

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table.unpack()
  • References/Lua/Lua/Standard Libraries/Table Manipulation

table.unpack (list [, i [, j]]) Returns the elements from the given list. This function is equivalent to return list[i], list[i+1]

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debug.setuservalue()
  • References/Lua/Lua/Standard Libraries/The Debug Library

debug.setuservalue (udata, value) Sets the given value as the Lua value associated to the given udata. udata must be a full userdata.

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file:flush()
  • References/Lua/Lua/Standard Libraries/Input and Output Facilities

file:flush () Saves any written data to file.

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