Mesh:getVertexAttribute
Available since LÖVE 0.10.0
This function is not supported in earlier versions.
Gets the properties of a specific attribute within a vertex in the Mesh.
Meshes without a custom vertex format specified in love.graphics.newMesh have position as their first attribute, texture coordinates as their second attribute, and color as their third attribute.
Function
Synopsis
value1, value2, ... = Mesh:getVertexAttribute( vertexindex, attributeindex )
Arguments
number vertexindex
- The index of the the vertex to be modified.
number attributeindex
- The index of the attribute within the vertex to be modified.
Returns
number value1
- The value of the first component of the attribute.
number value2
- The value of the second component of the attribute.
number ...
- Any additional vertex attribute components.
Please login to continue.