ParticleSystem:isFull

ParticleSystem:isFull

Removed in LÖVE 0.9.0
Use ParticleSystem:getCount and ParticleSystem:getBufferSize.

Checks whether the particle system is full of particles.

Function

Synopsis

full = ParticleSystem:isFull( )

Arguments

None.

Returns

boolean full
True if no more particles can be added, false otherwise.

See Also


doc_love
2025-01-10 15:47:30
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