SpriteBatch:unbind
Available since LÖVE 0.8.0
It has been renamed from SpriteBatch:unlock.
Removed in LÖVE 0.10.0
It happens automatically since version 0.9.2. Use SpriteBatch:flush if absolutely necessary..
Unbinds the SpriteBatch.
All SpriteBatch:bind calls should have a matching SpriteBatch:unbind after the batch has been updated.
Function
Synopsis
SpriteBatch:unbind( )
Arguments
None.
Returns
Nothing.
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