World:getAllowSleeping
Available since LÖVE 0.8.0
This method is not supported in earlier versions.
Removed in LÖVE 0.9.0
It has been renamed to World:isSleepingAllowed.
Returns the sleep behaviour of the world.
Function
Synopsis
allowSleep = World:getAllowSleeping( )
Arguments
None.
Returns
boolean allowSleep
- True if the bodies are allowed to sleep or false if not.
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