View#onResponderMove

onResponderMove function

View#onResponderGrant

onResponderGrant function For most touch interactions, you'll simply want to wrap your component in TouchableHighlight or TouchableOpacity. Check out Touchable.js, ScrollResponder.js and ResponderEventPlugin.js for more discussion.

View#onMoveShouldSetResponderCapture

onMoveShouldSetResponderCapture function

View#onMoveShouldSetResponder

onMoveShouldSetResponder function

View#onMagicTap

onMagicTap function When accessible is true, the system will invoke this function when the user performs the magic tap gesture.

View#onLayout

onLayout function Invoked on mount and layout changes with {nativeEvent: { layout: {x, y, width, height}}}. This event is fired immediately once the layout has been calculated, but the new layout may not yet be reflected on the screen at the time the event is received, especially if a layout animation is in progress.

View#onAccessibilityTap

onAccessibilityTap function When accessible is true, the system will try to invoke this function when the user performs accessibility tap gesture.

View#needsOffscreenAlphaCompositing

androidneedsOffscreenAlphaCompositing bool Whether this view needs to rendered offscreen and composited with an alpha in order to preserve 100% correct colors and blending behavior. The default (false) falls back to drawing the component and its children with an alpha applied to the paint used to draw each element instead of rendering the full component offscreen and compositing it back with an alpha value. This default may be noticeable and undesired in the case where the View you are setti

View#importantForAccessibility

androidimportantForAccessibility enum('auto', 'yes', 'no', 'no-hide-descendants') Controls how view is important for accessibility which is if it fires accessibility events and if it is reported to accessibility services that query the screen. Works for Android only. See http://developer.android.com/reference/android/R.attr.html#importantForAccessibility for references. Possible values: 'auto' - The system determines whether the view is important for accessibility - default (recommended). 'ye

View#hitSlop

hitSlop {top: number, left: number, bottom: number, right: number} This defines how far a touch event can start away from the view. Typical interface guidelines recommend touch targets that are at least 30 - 40 points/density-independent pixels. If a Touchable view has a height of 20 the touchable height can be extended to 40 with hitSlop={{top: 10, bottom: 10, left: 0, right: 0}} NOTE The touch area never extends past the parent view bounds and the Z-index of sibling views always takes prec