childprocess.stdio

child.stdio <Array> A sparse array of pipes to the child process, corresponding with positions in the stdio option passed to child_process.spawn() that have been set to the value 'pipe'. Note that child.stdio[0], child.stdio[1], and child.stdio[2] are also available as child.stdin, child.stdout, and child.stderr, respectively. In the following example, only the child's fd 1 (stdout) is configured as a pipe, so only the parent's child.stdio[1] is a stream, all other values in the array

hmac.update()

hmac.update(data[, input_encoding]) Updates the Hmac content with the given data, the encoding of which is given in input_encoding and can be 'utf8', 'ascii' or 'binary'. If encoding is not provided, and the data is a string, an encoding of 'utf8' is enforced. If data is a Buffer then input_encoding is ignored. This can be called many times with new data as it is streamed.

error event (stream.Readable)

Stability: 2 - Stable A stream is an abstract interface implemented by various objects in Node.js. For example a request to an HTTP server is a stream, as is process.stdout. Streams are readable, writable, or both. All streams are instances of EventEmitter. You can load the Stream base classes by doing require('stream'). There are base classes provided for Readable streams, Writable streams, Duplex streams, and Transform streams. This document is split up into 3 sections: The first section e

buffer.writeIntBE()

buf.writeIntBE(value, offset, byteLength[, noAssert])

net_socket.setKeepAlive()

socket.setKeepAlive([enable][, initialDelay]) Enable/disable keep-alive functionality, and optionally set the initial delay before the first keepalive probe is sent on an idle socket. enable defaults to false. Set initialDelay (in milliseconds) to set the delay between the last data packet received and the first keepalive probe. Setting 0 for initialDelay will leave the value unchanged from the default (or previous) setting. Defaults to 0. Returns socket.