Panel.replace(win) Change the window associated with the panel to the window win.
Panel.set_userptr(obj) Set the panel’s user pointer to obj. This is used to associate an arbitrary piece of data with the panel, and can be any Python object.
curses.panel.update_panels() Updates the virtual screen after changes in the panel stack. This does not call curses.doupdate(), so you’ll have to do this yourself.
Panel.show() Display the panel (which might have been hidden).
Panel.userptr() Returns the user pointer for the panel. This might be any Python object.
Panel.hidden() Returns true if the panel is hidden (not visible), false otherwise.
Panel.move(y, x) Move the panel to the screen coordinates (y, x).
Panel.bottom() Push the panel to the bottom of the stack.
Panel.below() Returns the panel below the current panel.
Panel.hide() Hide the panel. This does not delete the object, it just makes the window on screen invisible.
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