love.physics.newChainShape
Available since LÖVE 0.8.0 This function is not supported in earlier versions. Creates a new ChainShape. Due to a limitation of the current collision algorithm, collision with chain shapes can react in a odd manner. see [here] Function Synopsis shape = love.physics.newChainShape( loop, x1, y1, x2, y2, ... ) Arguments boolean loop If the chain should loop back to the first point. number x1 The x position of the first point. number y1 The y position of the firs