love.joystick.open
Removed in LÖVE 0.9.0 This function is not supported in that and later versions. Opens up a joystick to be used, i.e. makes it ready to use. By default joysticks that are available at the start of your game will be opened. NOTE: Unlike conventional Lua indexes, joysticks begin counting from 0 in LÖVE 0.7.2 and below. To to open the first joystick, you would use love.joystick.open(0). This is not the case in LÖVE 0.8.0 and later. Function Synopsis open = love.joystick.op