love.filesystem.setIdentity
Sets the write directory for your game. Note that you can only set the name of the folder to store your files in, not the location. Function Synopsis love.filesystem.setIdentity( name ) Arguments string name The new identity that will be used as write directory.
Returns Nothing. Function Available since LÖVE 0.9.0 This variant is not supported in earlier versions. Synopsis love.filesystem.setIdentity( name, appendToPath ) Arguments string name The new ident