love.audio.getSourceCount

love.audio.getSourceCount Available since LÖVE 0.9.0 It has been renamed from love.audio.getNumSources. Gets the current number of simultaneously playing sources. Function Synopsis numSources = love.audio.getSourceCount( ) Arguments None. Returns number numSources The current number of simultaneously playing sources. See Also love.audio

Rasterizer:getDescent

Rasterizer:getDescent Available since LÖVE 0.7.0 This function is not supported in earlier versions. TODO See Also Rasterizer

love.keyboard.setTextInput

love.keyboard.setTextInput Available since LÖVE 0.9.0 This function is not supported in earlier versions. Enables or disables text input events. It is enabled by default on Windows, Mac, and Linux, and disabled by default on iOS and Android. Function Synopsis love.keyboard.setTextInput( enable ) Arguments boolean enable Whether text input events should be enabled. Returns Nothing. Function Available since LÖVE 0.10.0 This variant is not supported in earlier versions. Synopsis love.

ParticleSystem:setSpeed

ParticleSystem:setSpeed Sets the speed of the particles. Function Synopsis ParticleSystem:setSpeed( min, max ) Arguments number min The minimum linear speed of the particles. number max (min) The maximum linear speed of the particles. Returns Nothing. See Also ParticleSystem

MouseJoint:getDampingRatio

MouseJoint:getDampingRatio Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the damping ratio. Function Synopsis ratio = MouseJoint:getDampingRatio( ) Arguments None. Returns number ratio The new damping ratio. See Also MouseJoint MouseJoint:setDampingRatio

love.audio.setVelocity

love.audio.setVelocity Sets the velocity of the listener. Function Synopsis love.audio.setVelocity( x, y, z ) Arguments number x The X velocity of the listener. number y The Y velocity of the listener. number z The Z velocity of the listener. Returns Nothing. See Also love.audio

World:getJointList

World:getJointList Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns a table with all joints. Function Synopsis joints = World:getJointList( ) Arguments None. Returns table joints A sequence with all joints. See Also World

MouseJoint:setTarget

MouseJoint:setTarget Sets the target point. Function Synopsis MouseJoint:setTarget( x, y ) Arguments number x The x-component of the target. number y The y-component of the target. Returns Nothing. See Also MouseJoint

Source:isLooping

Source:isLooping Returns whether the Source will loop. Function Synopsis loop = Source:isLooping( ) Arguments None. Returns boolean loop True if the Source will loop, false otherwise. See Also Source

Thread:demand

Thread:demand Available since LÖVE 0.7.0 and removed in LÖVE 0.9.0 It has been moved to the Channel API. Receive a message from a thread. Wait for the message to exist before returning. (Can return nil in case of an error in the thread.) Function Synopsis value = Thread:demand( name ) Arguments string name The name of the message. Returns Variant value The contents of the message. See Also Thread