love.graphics.setInvertedStencil

love.graphics.setInvertedStencil Available since LÖVE 0.8.0 and removed in LÖVE 0.10.0 It has been replaced by love.graphics.stencil and love.graphics.setStencilTest. Defines an inverted stencil for the drawing operations or releases the active one. It's the same as love.graphics.setStencil with the mask inverted. Function Synopsis love.graphics.setInvertedStencil( stencilFunction ) Arguments function stencilFunction Function that draws the stencil. Returns Nothing. Function Releases

love.graphics.setLine

love.graphics.setLine Removed in LÖVE 0.9.0 Use love.graphics.setLineWidth and love.graphics.setLineStyle. Sets the line width and style. Function Synopsis love.graphics.setLine( width, style ) Arguments number width The width of the line. LineStyle style ("smooth") The LineStyle to use. Returns Nothing. Example love.graphics.setLine(2, "smooth") love.graphics.line(15, 25, 69, 89) See Also love.graphics love.graphics.setLineWidth love.graphics.setLineStyle

love.graphics.setLineJoin

love.graphics.setLineJoin Sets the line join style. See LineJoin for the possible options. Function Synopsis love.graphics.setLineJoin( join ) Arguments LineJoin join The LineJoin to use. Returns Nothing. See Also love.graphics love.graphics.getLineJoin

love.graphics.setLineStipple

love.graphics.setLineStipple Removed in LÖVE 0.8.0 This function is not supported in that and later versions. Sets the line stipple pattern. Function Synopsis love.graphics.setLineStipple( pattern, repeat ) Arguments number pattern A 16-bit pattern. number repeat (1) Repeat factor. Returns Nothing. Additional Information A stipple pattern is made up of a 16bit sequence of 0s and 1s, Just like binary. The pattern is repeated to complete the line. Using the repeat will stretch the patt

love.graphics.setLineStyle

love.graphics.setLineStyle Sets the line style. Function Synopsis love.graphics.setLineStyle( style ) Arguments LineStyle style The LineStyle to use. Line styles include smooth and rough. Returns Nothing. See Also love.graphics love.graphics.getLineStyle love.graphics.setLineWidth

love.graphics.setLineWidth

love.graphics.setLineWidth Sets the line width. Function Synopsis love.graphics.setLineWidth( width ) Arguments number width The width of the line. Returns Nothing. See Also love.graphics love.graphics.setLine

love.graphics.setMode

love.graphics.setMode Removed in LÖVE 0.9.0 Moved to the love.window module as love.window.setMode. Changes the window size, or the display mode if fullscreen. If width or height is 0, setMode will use the width or height of the desktop. Changing the display mode may have side effects: for example, Canvases will be cleared; make sure to save their contents beforehand. Function Synopsis success = love.graphics.setMode( width, height, fullscreen, vsync, fsaa ) Arguments number width Disp

love.graphics.setNewFont

love.graphics.setNewFont Available since LÖVE 0.8.0 This function is not supported in earlier versions. Creates and sets a new Font. This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! Function Synopsis font = love.graphics.setNewFont( size ) Arguments number size (12) The size of the font. Returns Font font The new font. Function Synopsis fo

love.graphics.setPixelEffect

love.graphics.setPixelEffect Available since LÖVE 0.8.0 and removed in LÖVE 0.9.0 It has been renamed to love.graphics.setShader. Sets or resets a PixelEffect as the current pixel effect. All drawing operations until the next love.graphics.setPixelEffect will be drawn using the PixelEffect object specified. Function Synopsis love.graphics.setPixelEffect( pixeleffect ) Arguments PixelEffect pixeleffect The new pixel effect. Returns Nothing. Notes Sets the current pixel shader to a spec

love.graphics.setPoint

love.graphics.setPoint Removed in LÖVE 0.9.0 Use love.graphics.setPointSize and love.graphics.setPointStyle. Sets the point size and style. Function Synopsis love.graphics.setPoint( size, style ) Arguments number size The new point size. PointStyle style The new point style. Returns Nothing. Examples Increase the point size by 1 and set it to smooth. local s = love.graphics.getPointSize() + 1 love.graphics.setPoint(s, "smooth") See Also love.graphics love.graphics.setPointSize l