getTiles(x, y, width, height, collides, interestingFace) → {array.<Phaser.Tile>}
Get all tiles that exist within the given area, defined by the top-left corner, width and height. Values given are in pixels, not tiles.
Parameters
Name Type Argument Default Description x number X position of the top left corner (in pixels). y number Y position of the top left corner (in pixels). width number Width of the area to get (in pixels). height number Height of the area to