Stage#smoothed

smoothed : boolean Enable or disable texture smoothing for all objects on this Stage. Only works for bitmap/image textures. Smoothing is enabled by default. Set to true to smooth all sprites rendered on this Stage, or false to disable smoothing (great for pixel art) Source code: core/Stage.js (Line 386)

Stage#setChildIndex()

setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters Name Type Description child DisplayObject The child DisplayObject instance for which you want to change the index number index Number The resulting index number for the child display object Inherited From PIXI.DisplayObjectContainer#setChildIndex Source code: pixi/display/DisplayObjectContainer.js (Line 132)

Stage#setBackgroundColor()

setBackgroundColor(color) Sets the background color for the Stage. The color can be given as a hex string ('#RRGGBB'), a CSS color string ('rgb(r,g,b)'), or a numeric value (0xRRGGBB). An alpha channel is not supported and will be ignored. If you've set your game to be transparent then calls to setBackgroundColor are ignored. Parameters Name Type Description color number | string The color of the background. Source code: core/Stage.js (Line 319)

Stage#removeChildren()

removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes. Parameters Name Type Description beginIndex Number The beginning position. Default value is 0. endIndex Number The ending position. Default value is size of the container. Inherited From PIXI.DisplayObjectContainer#removeChildren Source code: pixi/display/DisplayObjectContainer.js (Line 213)

Stage#removeChildAt()

removeChildAt(index) → {DisplayObject} Removes a child from the specified index position. Parameters Name Type Description index Number The index to get the child from Returns DisplayObject - The child that was removed. Inherited From PIXI.DisplayObjectContainer#removeChildAt Source code: pixi/display/DisplayObjectContainer.js (Line 191)

Stage#removeChild()

removeChild(child) → {DisplayObject} Removes a child from the container. Parameters Name Type Description child DisplayObject The DisplayObject to remove Returns DisplayObject - The child that was removed. Inherited From PIXI.DisplayObjectContainer#removeChild Source code: pixi/display/DisplayObjectContainer.js (Line 171)

Stage#preUpdate()

preUpdate() This is called automatically after the plugins preUpdate and before the State.update.Most objects have preUpdate methods and it's where initial movement and positioning is done. Source code: core/Stage.js (Line 138)

Stage#postUpdate()

postUpdate() This is called automatically before the renderer runs and after the plugins have updated.In postUpdate this is where all the final physics calculations and object positioning happens.The objects are processed in the order of the display list. Source code: core/Stage.js (Line 173)

Stage#name

name : string The name of this object. Default Value _stage_root Source code: core/Stage.js (Line 29)

Stage#ignoreChildInput

ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children to be considered as valid for Input events. If this property is true then the children will not be considered as valid for Input events. Note that this property isn't recursive: only immediate children are influenced, it doesn't scan further down. Inherited From PIXI.DisplayObjectContainer#ignoreChildInput Source code: pixi/display/DisplayObjectContainer.js (Line 26)