apply(pos, newPos) → {Phaser.Point}
identity() → {Phaser.Matrix}
tx : number Default Value 0 Source
toArray(transpose, array) → {PIXI.Float32Array}
translate(x, y) → {Phaser.Matrix}
[readonly] type : number The const type of this object.
copyTo(matrix) → {Phaser.Matrix}
applyInverse(pos, newPos) → {Phaser
new Matrix(a, b, c, d, tx
b : number Default Value 0 Source
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