texture : PIXI.Texture The texture of the
getChildAt(index) → {DisplayObject}
removeChild(child) → {DisplayObject}
dirty : boolean Whether the strip is dirty or not Source code:
canvasPadding : number Triangles in canvas mode are automatically antialiased, use this value to force triangles to overlap a bit
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
[readonly] children : Array.<Displa
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
addChildAt(child, index) → {DisplayObject}
getBounds(matrix) → {Rectangle} Returns the bounds of the mesh as a rectangle. The bounds calculation
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