valid : boolean This will let the renderer know if the texture is valid. If it's not then it cannot be rendered.
height : number The height of the Texture in pixels. Source code:
noFrame : boolean Does this Texture have any frame data assigned to it? Source
baseTexture : PIXI.BaseTexture The
requiresUpdate : boolean This will let a renderer know that a texture has been updated (used mainly for webGL uv updates)
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