Assignment
  • References/Lua/Lua/Language/Statements

3.3.3 – Assignment Lua allows multiple assignments. Therefore, the syntax for assignment defines a list of variables on the left side and a list of expressions on the right side. The elements

2025-01-10 15:47:30
debug.traceback()
  • References/Lua/Lua/Standard Libraries/The Debug Library

debug.traceback ([thread,] [message [, level]]) If message is present but is neither a string nor nil, this function returns message without further

2025-01-10 15:47:30
_VERSION
  • References/Lua/Lua/Standard Libraries/Basic Functions

_VERSION A global variable (not a function) that holds a string containing the running Lua version. The current value of this variable is "Lua 5.3".

2025-01-10 15:47:30
lua_CFunction
  • References/Lua/Lua/API/Functions and Types

lua_CFunction typedef int (*lua_CFunction) (lua_State *L); Type for C functions. In order to communicate properly with Lua

2025-01-10 15:47:30
lua_pcall
  • References/Lua/Lua/API/Functions and Types

lua_pcall[-(nargs + 1), +(nresults|1), –] int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);

2025-01-10 15:47:30
luaL_unref
  • References/Lua/Lua/Auxiliary Library/Functions and Types

luaL_unref[-0, +0, –] void luaL_unref (lua_State *L, int t, int ref); Releases reference ref

2025-01-10 15:47:30
pcall()
  • References/Lua/Lua/Standard Libraries/Basic Functions

pcall (f [, arg1, ···]) Calls function f with the given arguments in protected mode. This means that any error inside f is not propagated; instead

2025-01-10 15:47:30
next()
  • References/Lua/Lua/Standard Libraries/Basic Functions

next (table [, index]) Allows a program to traverse all fields of a table. Its first argument is a table and its second argument is an index in this table. next returns

2025-01-10 15:47:30
lua_load
  • References/Lua/Lua/API/Functions and Types

lua_load[-0, +1, –] int lua_load (lua_State *L, lua_Reader reader, void *data,

2025-01-10 15:47:30
lua_gethookcount
  • References/Lua/Lua/API/The Debug Interface

lua_gethookcount[-0, +0, –] int lua_gethookcount (lua_State *L); Returns the current hook count.

2025-01-10 15:47:30