lua_gethookcount
  • References/Lua/Lua/API/The Debug Interface

lua_gethookcount[-0, +0, –] int lua_gethookcount (lua_State *L); Returns the current hook count.

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lua_pcall
  • References/Lua/Lua/API/Functions and Types

lua_pcall[-(nargs + 1), +(nresults|1), –] int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);

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string.gmatch()
  • References/Lua/Lua/Standard Libraries/String Manipulation

string.gmatch (s, pattern)pattern§6.4.1spattern As

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utf8.codepoint()
  • References/Lua/Lua/Standard Libraries/UTF-8 Support

utf8.codepoint (s [, i [, j]])sijiji

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luaL_typename
  • References/Lua/Lua/Auxiliary Library/Functions and Types

luaL_typename[-0, +0, –] const char *luaL_typename (lua_State *L, int index); Returns the name of the type

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math.deg()
  • References/Lua/Lua/Standard Libraries/Mathematical Functions

math.deg (x) Converts the angle x from radians to degrees.

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debug.setupvalue()
  • References/Lua/Lua/Standard Libraries/The Debug Library

debug.setupvalue (f, up, value) This function assigns the value value to the upvalue with index up of the function f. The function returns

2025-01-10 15:47:30
lua_topointer
  • References/Lua/Lua/API/Functions and Types

lua_topointer[-0, +0, –] const void *lua_topointer (lua_State *L, int index); Converts the value at the

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Patterns
  • References/Lua/Lua/Standard Libraries/String Manipulation

6.4.1 – Patterns Patterns in Lua are described by regular strings, which are interpreted as patterns by the pattern-matching functions

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next()
  • References/Lua/Lua/Standard Libraries/Basic Functions

next (table [, index]) Allows a program to traverse all fields of a table. Its first argument is a table and its second argument is an index in this table. next returns

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