lua_gethookcount[-0, +0, –] int lua_gethookcount (lua_State *L); Returns the current hook count.
lua_pcall[-(nargs + 1), +(nresults|1), –] int lua_pcall (lua_State *L, int nargs, int nresults, int msgh);
string.gmatch (s, pattern)pattern§6.4.1spattern As
utf8.codepoint (s [, i [, j]])sijiji
luaL_typename[-0, +0, –] const char *luaL_typename (lua_State *L, int index); Returns the name of the type
math.deg (x) Converts the angle x from radians to degrees.
debug.setupvalue (f, up, value) This function assigns the value value to the upvalue with index up of the function f. The function returns
lua_topointer[-0, +0, –] const void *lua_topointer (lua_State *L, int index); Converts the value at the
6.4.1 – Patterns Patterns in Lua are described by regular strings, which are interpreted as patterns by the pattern-matching functions
next (table [, index]) Allows a program to traverse all fields of a table. Its first argument is a table and its second argument is an index in this table. next returns
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