imagesettile() sets the tile image to be used by all region filling functions (such as imagefill() and imagefilledpolygon()) when filling with the special color IMG_COLOR_TILED
.
A tile is an image used to fill an area with a repeated pattern. Any GD image can be used as a tile, and by setting the transparent color index of the tile image with imagecolortransparent(), a tile allows certain parts of the underlying area to shine through can be created.
Note:
You need not take special action when you are finished with a tile, but if you destroy the tile image, you must not use the
IMG_COLOR_TILED
color until you have set a new tile image!
An image resource, returned by one of the image creation functions, such as imagecreatetruecolor().
The image resource to be used as a tile.
Returns TRUE
on success or FALSE
on failure.
<?php // Load an external image $zend = imagecreatefromgif('./zend.gif'); // Create a 200x200 image $im = imagecreatetruecolor(200, 200); // Set the tile imagesettile($im, $zend); // Make the image repeat imagefilledrectangle($im, 0, 0, 199, 199, IMG_COLOR_TILED); // Output image to the browser header('Content-Type: image/png'); imagepng($im); imagedestroy($im); imagedestroy($zend); ?>
The above example will output something similar to:
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