std::signal

Defined in header <csignal>
void (*signal( int sig, void (*handler) (int))) (int);

Sets the error handler for signal sig. The signal handler can be set so that default handling will occur, signal is ignored, or a user-defined function is called.

When signal handler is set to a function and a signal occurs, it is implementation defined whether std::signal(sig, SIG_DFL) will be executed immediately before the start of signal handler. Also, the implementation can prevent some implementation-defined set of signals from occurring while the signal handler runs.

For some of the signals, the implementation may call std::signal(sig, SIG_IGN) at the startup of the program. For the rest, the implementation must call std::signal(sig, SIG_DFL).

Parameters

sig - the signal to set the signal handler to. It can be an implementation-defined value or one of the following values:
defines signal types
(macro constant)
handler - the signal handler. This must be one of the following:
  • SIG_DFL macro. The signal handler is set to default signal handler.
  • SIG_IGN macro. The signal is ignored.
  • pointer to a function. The signature of the function must be equivalent to the following:
void fun(int sig);

Return value

Previous signal handler on success or SIG_ERR on failure (setting a signal handler can be disabled on some implementations).

Signal handler

The following limitations are imposed on the user-defined function that is installed as a signal handler.

If the user defined function returns when handling SIGFPE, SIGILL, SIGSEGV or any other implementation-defined signal specifying a computational exception, the behavior is undefined.

If the signal handler is called as a result of std::abort or std::raise, the behavior is undefined if the signal handler calls std::raise.

If the signal handler is called NOT as a result of std::abort or std::raise, the behavior is undefined if.

  • the signal handler calls any function within the standard library, except std::abort, std::_Exit, std::quick_exit, or std::signal with the first argument not being the number of the signal currently handled.
  • the signal handler refers to any object with static or thread-local(since C++11) storage duration that is not std::atomic(since C++11) or volatile std::sig_atomic_t.

On entry to the signal handler, the state of the floating-point environment and the values of all objects is unspecified, except for.

  • objects of type volatile std::sig_atomic_t
  • objects of std::atomic types (since C++11)
  • side effects made visible through std::atomic_signal_fence (since C++11)

On return from a signal handler, the value of any object modified by the signal handler that is not volatile std::sig_atomic_t or std::atomic is undefined.

The behavior is undefined if std::signal is used in a multithreaded program. It is not required to be thread-safe.

Notes

POSIX requires that signal is thread-safe, and specifies a list of async-signal-safe library functions that may be called from any signal handler.

Signal handlers are expected to have C linkage and, in general, only use the features from the common subset of C and C++. It is implementation-defined if a function with C++ linkage can be used as a signal handler.

Example

#include <csignal>
#include <iostream>
 
namespace
{
  volatile std::sig_atomic_t gSignalStatus;
}
 
void signal_handler(int signal)
{
  gSignalStatus = signal;
}
 
int main()
{
  // Install a signal handler
  std::signal(SIGINT, signal_handler);
 
  std::cout << "SignalValue: " << gSignalStatus << '\n';
  std::cout << "Sending signal " << SIGINT << '\n';
  std::raise(SIGINT);
  std::cout << "SignalValue: " << gSignalStatus << '\n';
}

Possible output:

SignalValue: 0
Sending signal 2
SignalValue: 2

See also

runs the signal handler for particular signal
(function)
C documentation for signal
fence between a thread and a signal handler executed in the same thread
(function)
doc_CPP
2016-10-11 10:06:45
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