(Image):isCompressed
Available since LÖVE 0.9.0
This function is not supported in earlier versions.
Gets whether the Image was created from CompressedData.
Compressed images take up less space in VRAM, and drawing a compressed image will generally be more efficient than drawing one created from raw pixel data.
Function
Synopsis
compressed = Image:isCompressed( )
Arguments
None.
Returns
boolean compressed
- Whether the Image is stored as a compressed texture on the GPU.
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