Body:getContactList
Available since LÖVE 0.9.2
This method is not supported in earlier versions.
Gets a list of all Contacts attached to the Body.
The list can change multiple times during a World:update call, so some collisions may be missed if the World collide callbacks are not used at all.
Function
Synopsis
contacts = Body:getContactList( )
Arguments
None.
Returns
table contacts
- A list with all contacts associated with the Body.
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