Joystick:getGamepadAxis
 Available since LÖVE 0.9.0  
 This function is not supported in earlier versions. 
Gets the direction of a virtual gamepad axis. If the Joystick isn't recognized as a gamepad or isn't connected, this function will always return 0.
Function
Synopsis
direction = Joystick:getGamepadAxis( axis )
Arguments
GamepadAxis axis- The virtual axis to be checked.
 
Returns
number direction- Current value of the axis.
 
Examples
Move x and y values based on a gamepad thumbstick
function love.load()
    x = 0
    y = 0
    p1joystick = nil
end
 
function love.joystickadded(joystick)
    p1joystick = joystick
end
 
function love.update(dt)
    -- Check if joystick connected
    if p1joystick ~= nil then
        -- getGamepadAxis returns a value between -1 and 1.
        -- It returns 0 when it is at rest
 
        x = x + p1joystick:getGamepadAxis("leftx")
        y = y + p1joystick:getGamepadAxis("lefty")
    end
end 
Please login to continue.