SpriteBatch:setImage
Available since LÖVE 0.7.2
This method is not supported in earlier versions.
Removed in LÖVE 0.10.0
Use SpriteBatch:setTexture instead.
Replaces the image used for the sprites.
Function
Synopsis
SpriteBatch:setImage( image )
Arguments
Image image
- The new Image to use for the sprites.
Returns
Nothing.
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