World:getCallbacks

World:getCallbacks

Returns functions for the callbacks during the world update.

Function

Available since LÖVE 0.8.0
This variant is not supported in earlier versions.

Synopsis

1
beginContact, endContact, preSolve, postSolve = World:getCallbacks( )

Arguments

None.

Returns

function beginContact
Gets called when two fixtures begin to overlap.
function endContact
Gets called when two fixtures cease to overlap.
function preSolve
Gets called before a collision gets resolved.
function postSolve
Gets called after the collision has been resolved.

Function

Removed in LÖVE 0.8.0
This variant is not supported in that and later versions.

Synopsis

1
add, persist, remove, result = World:getCallbacks( )

Arguments

None.

Returns

function add
Called when two shapes first collide.
function persist
Called each frame, if collision lasts more than 1 frame.
function remove
Called when two shapes finish colliding.
function result
No idea. Never seems to be called...

See Also


doc_love
2025-01-10 15:47:30
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