Mesh:setTexture

Mesh:setTexture

Available since LÖVE 0.9.1
This function is not supported in earlier versions.


0.9.1 (bug) Textures are not released from memory automatically when nil-ing meshes. Call Mesh:setTexture() to manually clear.

Sets the texture (Image or Canvas) used when drawing the Mesh.

Function

Synopsis

Mesh:setTexture( texture )

Arguments

Texture texture
The Image or Canvas to texture the Mesh with when drawing.

Returns

Nothing.

Function

Synopsis

Mesh:setTexture( )

Arguments

None.

Returns

Nothing.

Notes

Disables any texture from being used when drawing the Mesh. Untextured meshes have a white color by default.

See Also

doc_love
2017-03-21 15:51:11
Comments
Leave a Comment

Please login to continue.