SpriteBatch:setTexture
Available since LÖVE 0.9.1
This function is not supported in earlier versions.
Sets the texture (Image or Canvas) used for the sprites in the batch, when drawing.
Function
Synopsis
1 | SpriteBatch:setTexture( texture ) |
Arguments
Texture texture
- The new Image or Canvas to use for the sprites in the batch.
Returns
Nothing.
Please login to continue.