TileSprite#setTexture()

setTexture(texture, destroy)

Sets the texture of the sprite. Be warned that this doesn't remove or destroy the previous
texture this Sprite was using.

Parameters
Name Type Argument Default Description
texture PIXI.Texture

The PIXI texture that is displayed by the sprite

destroy Boolean <optional>
false

Call Texture.destroy on the current texture before replacing it with the new one?

Inherited From
Source code: pixi/display/Sprite.js (Line 163)
doc_phaser
2017-02-14 11:17:35
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