ParticleSystem:setImage

ParticleSystem:setImage

Available since LÖVE 0.9.0
It has been renamed from ParticleSystem:setSprite.

Removed in LÖVE 0.10.0
Use ParticleSystem:setTexture instead.

Sets the image to be used for the particles.

Function

Synopsis

ParticleSystem:setImage( image )

Arguments

Image image
An Image to use for the particles.

Returns

Nothing.

See Also

doc_love
2017-03-21 15:51:51
Comments
Leave a Comment

Please login to continue.