replace(oldChild, newChild) → {any}
Replaces a child of this Group with the given newChild. The newChild cannot be a member of this Group.
If Group.enableBody
is set, then a physics body will be created on the object, so long as one does not already exist.
If Group.inputEnableChildren
is set, then an Input Handler will be created on the object, so long as one does not already exist.
Parameters
Name | Type | Description |
---|---|---|
oldChild | any | The child in this group that will be replaced. |
newChild | any | The child to be inserted into this group. |
Returns
any -
Returns the oldChild that was replaced within this group.
- Source code: core/Group.js (Line 1065)
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