game : Phaser.Game A reference to the currently running Game
addChildAt(child, index) → {DisplayObject}
[readonly] physicsType : number The const physics body type of this object.
useHandCursor : boolean On a desktop browser you can set the 'hand' cursor to appear when moving over the Sprite.
removeVideoElement() Removes the Video element from the DOM by calling parentNode.removeChild on itself.Also removes the autoplay
height : number The height of the video in pixels. Source code:
width : number The width of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
retryLimit : integer When starting playback of a video Phaser will monitor its readyState using a setTimeout call.The setTimeout
[readonly] duration : number The duration of the video in seconds.
getBounds(targetCoordinateSpace) → {Rectangle} Retrieves the global
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