removeVideoElement() Removes the Video element from the DOM by calling parentNode.removeChild on itself.Also removes the autoplay
onPlay : Phaser.Signal This signal is dispatched when
touchLocked : boolean true if this video is currently locked awaiting a touch event. This happens on some mobile devices, such
grab(clear, alpha, blendMode) → {
timeout : integer The amount of ms allowed to elapsed before the Video.onTimeout signal is dispatched while waiting for webcam
onChangeSource : Phaser.Signal This signal is dispatched
updateTexture(event, width, height) Called
retryLimit : integer When starting playback of a video Phaser will monitor its readyState using a setTimeout call.The setTimeout
[readonly] duration : number The duration of the video in seconds.
render() If the game is running in WebGL this will push the texture up to the GPU if it's dirty.This is called automatically if
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