startMediaStream(captureAudio, width, height) →
game : Phaser.Game A reference to the currently running game
destroy() Destroys the Video object. This calls Video.stop and then Video.removeVideoElement.If any
onError : Phaser.Signal This signal is dispatched
add(object) → {Phaser.Video}
addToWorld(x, y, anchorX, anchorY, scaleX
play(loop, playbackRate) → {
onComplete : Phaser.Signal This signal is dispatched
setTouchLock() Sets the Input Manager touch callback to be Video.unlock.Required for mobile video unlocking. Mostly just used
createVideoFromURL(url, autoplay) → {
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