Video#addToWorld()

addToWorld(x, y, anchorX, anchorY, scaleX, scaleY) → {Phaser.Image}

Creates a new Phaser.Image object, assigns this Video to be its texture, adds it to the world then returns it.

Parameters
Name Type Argument Default Description
x number <optional>
0

The x coordinate to place the Image at.

y number <optional>
0

The y coordinate to place the Image at.

anchorX number <optional>
0

Set the x anchor point of the Image. A value between 0 and 1, where 0 is the top-left and 1 is bottom-right.

anchorY number <optional>
0

Set the y anchor point of the Image. A value between 0 and 1, where 0 is the top-left and 1 is bottom-right.

scaleX number <optional>
1

The horizontal scale factor of the Image. A value of 1 means no scaling. 2 would be twice the size, and so on.

scaleY number <optional>
1

The vertical scale factor of the Image. A value of 1 means no scaling. 2 would be twice the size, and so on.

Returns

The newly added Image object.

Source code: gameobjects/Video.js (Line 833)
doc_phaser
2017-02-14 11:19:21
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