d3.easeCubicOut(t) Reverse cubic easing; equivalent to 1 -
d3.easeBounceIn(t) Bounce easing, like a rubber ball.
back.overshoot(s) Returns a new back easing with the specified overshoot s.
d3.easeSin(t) d3.easeSinInOut(t) Symmetric sinusoidal easing; scales
d3.easeBackIn(t)
d3.easeCubic(t) d3.easeCubicInOut(t) Symmetric cubic easing; scales
d3.easeQuadIn(t) Quadratic easing; equivalent to
d3.easeBack(t) d3.easeBackInOut(t) Symmetric anticipatory easing; scales
d3.easeQuadOut(t) Reverse quadratic easing; equivalent to 1 -
d3.easeSinIn(t) Sinusoidal easing; returns sin(t).
Page 1 of 4