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  • References
  • JavaScript
  • D3.js
  • Geo

projection.rotate()

projection.rotate([angles])

If rotation is specified, sets the projection’s three-axis rotation to the specified angles, which must be a two- or three-element array of numbers [lambda, phi, gamma] specifying the rotation angles in degrees about each spherical axis. (These correspond to yaw, pitch and roll.) If the rotation angle gamma is omitted, it defaults to 0. See also d3.geoRotation. If rotation is not specified, returns the current rotation which defaults [0, 0, 0].

Links:
  • https://github.com/d3/d3-geo#projection_rotate
doc_D3_Js
doc_D3_Js
2025-01-10 15:47:30
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