lua_newtable[-0, +1, m]
void lua_newtable (lua_State *L);
Creates a new empty table and pushes it onto the stack. It is equivalent to lua_createtable(L, 0, 0).
lua_newtable[-0, +1, m]
void lua_newtable (lua_State *L);
Creates a new empty table and pushes it onto the stack. It is equivalent to lua_createtable(L, 0, 0).
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