Animated.delay()

static delay(time) Starts an animation after the given delay.

Animated.decay()

static decay(value, config) Animates a value from an initial velocity to zero based on a decay coefficient.

Animated.createAnimatedComponent()

static createAnimatedComponent(Component) Make any React component Animatable. Used to create Animated.View, etc.

Animated.add()

static add(a, b) Creates a new Animated value composed from two Animated values added together.

Animated#ValueXY

ValueXY: AnimatedValueXY 2D value class for driving 2D animations, such as pan gestures. class AnimatedValue Standard value for driving animations. One Animated.Value can drive multiple properties in a synchronized fashion, but can only be driven by one mechanism at a time. Using a new mechanism (e.g. starting a new animation, or calling setValue) will stop any previous ones. Methods constructor(value) setValue(value) Directly set the value. This will stop any animations running on th

Animated#Value

Value: AnimatedValue Standard value class for driving animations. Typically initialized with new Animated.Value(0);

Animated#track()

track(tracking) Typically only used internally.

Animated#stopTracking()

stopTracking() Typically only used internally.

Animated#stopAnimation()

stopAnimation(callback?) Stops any running animation or tracking. callback is invoked with the final value after stopping the animation, which is useful for updating state to match the animation position with layout.

Animated#setValue()

setValue(value) Directly set the value. This will stop any animations running on the value and update all the bound properties.