Panel.userptr() Returns the user pointer for the panel. This might be any Python object.
Panel.top() Push panel to the top of the stack.
Panel.show() Display the panel (which might have been hidden).
Panel.set_userptr(obj) Set the panel’s user pointer to obj. This is used to associate an arbitrary piece of data with the panel, and can be any Python object.
Panel.replace(win) Change the window associated with the panel to the window win.
Panel.move(y, x) Move the panel to the screen coordinates (y, x).
Panel.hide() Hide the panel. This does not delete the object, it just makes the window on screen invisible.
Panel.hidden() Returns true if the panel is hidden (not visible), false otherwise.
Panel.bottom() Push the panel to the bottom of the stack.
Panel.below() Returns the panel below the current panel.
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