ParticleSystem:start

ParticleSystem:start Starts the particle emitter. Function Synopsis ParticleSystem:start( ) Arguments None. Returns Nothing. See Also ParticleSystem

ParticleSystem:setTexture

ParticleSystem:setTexture Available since LÖVE 0.9.1 It has been renamed from ParticleSystem:setImage. Sets the texture (Image or Canvas) to be used for the particles. Function Synopsis ParticleSystem:setTexture( texture ) Arguments Texture texture An Image or Canvas to use for the particles. Returns Nothing. See Also ParticleSystem ParticleSystem:getTexture

ParticleSystem:setTangentialAcceleration

ParticleSystem:setTangentialAcceleration Sets the tangential acceleration (acceleration perpendicular to the particle's direction). Function Synopsis ParticleSystem:setTangentialAcceleration( min, max ) Arguments number min The minimum acceleration. number max (min) The maximum acceleration. Returns Nothing. See Also ParticleSystem

ParticleSystem:setSprite

ParticleSystem:setSprite Removed in LÖVE 0.9.0 It has been renamed to ParticleSystem:setImage. Sets the image which is to be emitted. Function Synopsis ParticleSystem:setSprite( sprite ) Arguments Image sprite An Image to use for the particle. Returns Nothing. See Also ParticleSystem

ParticleSystem:setSpread

ParticleSystem:setSpread Sets the amount of spread for the system. Function Synopsis ParticleSystem:setSpread( spread ) Arguments number spread The amount of spread (radians). Returns Nothing. See Also ParticleSystem

ParticleSystem:setSpinVariation

ParticleSystem:setSpinVariation Sets the amount of spin variation (0 meaning no variation and 1 meaning full variation between start and end). Function Synopsis ParticleSystem:setSpinVariation( variation ) Arguments number variation The amount of variation (0 meaning no variation and 1 meaning full variation between start and end). Returns Nothing. See Also ParticleSystem

ParticleSystem:setSpin

ParticleSystem:setSpin Sets the spin of the sprite. Function Synopsis ParticleSystem:setSpin( min, max ) Arguments number min The minimum spin (radians per second). number max (min) The maximum spin (radians per second). Returns Nothing. Function Removed in LÖVE 0.9.0 Use ParticleSystem:setSpinVariation instead. Synopsis ParticleSystem:setSpin( min, max, variation ) Arguments number min The minimum spin (radians per second). number max (min) The maximum spin (radians per second). nu

ParticleSystem:setSpeed

ParticleSystem:setSpeed Sets the speed of the particles. Function Synopsis ParticleSystem:setSpeed( min, max ) Arguments number min The minimum linear speed of the particles. number max (min) The maximum linear speed of the particles. Returns Nothing. See Also ParticleSystem

ParticleSystem:setSizeVariation

ParticleSystem:setSizeVariation Sets the amount of size variation (0 meaning no variation and 1 meaning full variation between start and end). Function Synopsis ParticleSystem:setSizeVariation( variation ) Arguments number variation The amount of variation (0 meaning no variation and 1 meaning full variation between start and end). Returns Nothing. See Also ParticleSystem

ParticleSystem:setSizes

ParticleSystem:setSizes Available since LÖVE 0.8.0 It has replaced ParticleSystem:setSize. Sets a series of sizes by which to scale a particle sprite. 1.0 is normal size. The particle system will interpolate between each size evenly over the particle's lifetime. At least one size must be specified. A maximum of eight may be used. Function Synopsis ParticleSystem:setSizes( size1, size2, ..., size8 ) Arguments number size1 The first size. number size2 The second size. number size8 The ei