ParticleSystem:setSpin
Sets the spin of the sprite.
Function
Synopsis
ParticleSystem:setSpin( min, max )
Arguments
number min
- The minimum spin (radians per second).
number max (min)
- The maximum spin (radians per second).
Returns
Nothing.
Function
Removed in LÖVE 0.9.0
Use ParticleSystem:setSpinVariation instead.
Synopsis
ParticleSystem:setSpin( min, max, variation )
Arguments
number min
- The minimum spin (radians per second).
number max (min)
- The maximum spin (radians per second).
number variation (0)
- The degree of variation (0 meaning no variation and 1 meaning full variation between start and end).
Returns
Nothing.
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