Mesh:setVertexAttribute
Available since LÖVE 0.10.0 This function is not supported in earlier versions. Sets the properties of a specific attribute within a vertex in the Mesh.
Meshes without a custom vertex format specified in love.graphics.newMesh have position as their first attribute, texture coordinates as their second attribute, and color as their third attribute. Function Synopsis Mesh:setVertexAttribute( vertexindex, attributeindex, value1, value2, ... ) Arguments number vertexind